Night Queen
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State: | The Dokht Imperium |
Counterpart: | Black Panther |
Class: | Vanguard |
Health: | 850 |
Energy: | 630 |
Speed: | 52 |
Strength: | 53 |
Intellect: | 60 |
Agility: | 53 |
Cunning: | 53 |
Stamina: | 40 |
Will: | 41 |
Silver cost: | 25000 |
Gold cost: | 9 |
Biography[ | ]
The borders of the Prime Zone, near the ancestral domain of the Touched, have always attracted scouts and trackers. The Night Queen was considered the best of them, despite her violent temper and trouble obeying orders. She performed brilliantly, even on the most dangerous missions.
One day, while visiting a small town, she saw a snow leopard breeder about to drown a kitten in the river. The small furry creature had been born with his spots in the wrong places and did not meet official standards. The girl immediately rushed to save the kitten, but the breeder ordered his guards to stop her. A battle ensued, and the girl scattered her opponents, trying not to cause any serious harm. However, the guards were not so careful in their counterattack. They finally fled, but the girl was severely wounded and fell unconscious. When she awoke, she found the kitten licking her wounds.
Since that day, they have been inseparable. The warrior had always dreamed of having a true friend, but she was tough and independent and did not relate well to other people. But she and this kitten fully understood each other.
Silver grew up and became a mighty leopard. In battle, his long claws and sharp fangs perfectly complement the Night Queen's battle disc. An unbreakable bond has formed between them, and as long as the leopard is alive, no foe can approach the girl. Silver attacks enemies and shields the hero from swords, spears, and arrows. He guards her with such zeal that he'll even attack allies who get carelessly close.
A new war with the Keepers prompted the Night Queen to fight, for a true warrior cannot keep herself away from the sounds of swords clashing and cities burning.
Talents[ | ]
Icon | Talent | Type | Cost | Level | Mana Cost | Cooldown | Description |
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One Blood | Passive | 0 | 0 | 0 | 0 | The increase in maximum Health is distributed between the hero and the hero's panther. As long as the panther is alive, the hero is resistant to damage, but 50% of the incoming damage is transferred to the panther. The panther is reincarnated next to the hero 45 seconds after its death. The panther becomes stronger with each Level. | |
Feed the Panther | Active | 300 | 0 | 80 | 8 | The panther returns to the hero and recovers 50-441 Health and Energy (based on Intellect). Bonus: On Native Terrain, the panther recovers an additional 50-441 Health (based on Intellect). | |
Predator | Passive | 290 | 1 | 0 | 0 | For 6 seconds after the use of the Feed the Panther talent, the panther's Health Regeneration is increased by 2-33 (based on Intellect). Required Level 4 Upgrades the Feed the Panther talent | |
Slashing Throw | Active | 300 | 0 | 155 | 15 | Inflicts 40-352 damage and stuns the enemy for 1.5 seconds, causing the panther to attack the quarry as well. | |
Rebound | Passive | 290 | 1 | 0 | 0 | Slashing Throw deals an additional 43-382 damage. Upon hitting the target, the disc bounces to the 3 closest enemies, inflicting 43-382 damage on each one. Required Level 4 Upgrades the Slashing Throw talent | |
Night Beast | Passive | 390 | 1 | 0 | 0 | The panther's Strength is increased by 4-60 (based on Intellect).The Panther's first attack on a target afflicted by the Slashing Throw talent deals an additional 27-235 (based on Intellect). Bonus: On Native Terrain, the agility of the hero and the panther is increased by 2-22 (based on Strength or Intellect, whichever is greater). Required Level 4 | |
Tireless Hunter | Passive | 560 | 2 | 0 | 0 | The Night Beast talent reduces the recovery time of the hero's talents and the panther's skills by 10%. Required Level 8 Upgrades the Night Beast talent | |
Unity | Passive | 540 | 2 | 200 | 200 | When this talent is activated, the panther resurrects, if it was dead, recovering 25% Health and joining the hero for 3 seconds As long as the talent is active, the hero and panther become immune, increasing their Speed to 120 and inflicting 55-330 damage with their attacks (based on Strength or Intellect, whichever is greater). Required Level 8 | |
Blood Ties | Passive | 560 | 3 | 0 | 0 | The Unity talent is effective for an additional 4 seconds Required Level 12 Upgrades the Unity talent | |
One flesh | Active Ultimate | 540 | 80 | 120 | The hero unites with the panther for 9 seconds, adding its maximum health to their own. Fully restores Health when used. | ||
Steel Wool | Passive | 560 | 0 | 0 | While the One flesh talent is active, the effectiveness of slowdowns and duration of other control effects is reduced by 40%. Upgrades the One flesh talent. |
Skins[ | ]
Default Skin Free |
Queen of the North 69 Gold |
Screw 69 Gold |
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