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State: Keepers of Adornia
Counterpart: Marksman
Class: Fighter
Health: 665
Energy: 638
Speed: 54
Strength: 57
Intellect: 56
Agility: 55
Cunning: 57
Stamina: 40
Will: 41
Silver cost: 25000
Gold cost: none
The Hunter's accurate shooting and jagged arrowheads inflict bleeding wounds on his enemies. His enchanted arrows fly incredibly far and mortally wound his opponents. His magic horn encourages his side to attack the enemy and the rage of the hunt grants him truly fearsome speed and agility. The Hunter's bow is a serious challenge to any opponent. Drawing it to its limit, the hero releases an arrow which devastates everything in its path.

Biography[edit | edit source]

Many years ago, among the wild forests and fertile pastures which are now the domain of the Keepers of Adornia, tribes of centaurs ruled the land. The marksmen and hunters were friends not only with humans but also with the suspicious unicorns.

But the growing Empire of Alexander drove out and slaughtered many of the creatures, even entire tribes and nations. The centaurs fled to an island in the Angry Ocean. Only many years after the cataclysm did the young and graceful Hunter come to the borders of the Primezone. He was perhaps the last of his kind, the final member of the ancient, freedom-loving creatures.

A superb trapper, he supplied the Keepers with fur and meat, but he failed to understand the meaning of borders and the hostility of the Imperium. “Hunters should just try to get enough to feed themselves and their families, but people are always taking more than they need,” the centaur complained. He was warned, but he disregarded the advice and crossed the border into the Imperium, going wherever he wished.

The Dokhts repeatedly attempted to capture him, but he always escaped, so a party of angry guards organized a hunt for him, as if he were a wild beast. With Prime guns, they surrounded the Hunter, demanding that he surrender. Their demands were met only with arrows, but the battle was not evenly matched. The Dokhts threw the centaur's twisted corpse to the mercy of the Primezone's monsters.

But, in the magical vapors of the Prime, the centaur was reborn a hero. He saved the bullet from his mortal wound and made it his Catalyst. The Hunter took an oath of service to the Keepers, or, more precisely, to the lord, who sends him into battle and lets him kill as many Dokhts as he can. After all, as long as there are enemies in world, there are borders, and until the end of these, the world will not see lasting peace.

Talents[edit | edit source]

Icon Talent Type Cost Level Mana Cost Cooldown Description
A0 hunter.png Bleeding Passive 0 0 0 0 The hero's attacks and class talents inflict bleeding wounds on the enemy. For 3 sec the target cannot hide from the enemy remaining outside the line of sight and receives 5-68 MaterialDamage.png damage per second.
A1 hunter.png Enchanted Arrow Active 300 0 80 8 Deals 83-734 EnergyDamage.png damage to the first enemy in the line of fire and reduces the target's Health by 50% for 6 seconds.
A1 hunter.png Accurate Shot Passive 290 1 0 0 The bleeding effect is stacked up to 3 times for targets with reduced Health Regeneration.
Required Level 4
Upgrades the Enchanted Arrow talent
A2 hunter.png Wild Call Active 300 0 200 50 For 70 seconds, increases the hero's Cunning by 5-68 (based on Intellect), and that of nearby allied heroes, by 3-37 (based on Intellect).
Bonus: On Native Terrain, the heroes' Cunning is increased additionally by a factor of 1.5.
A3 hunter.png Rage of the Hunt Active 390 1 90 18 The Speed of the selected allied target is increased by 50% for 6 seconds
Bonus: If used on Native Terrain, Speed is increased by an additional 20%.
Required Level 4
A3 hunter.png Hunter Agility Passive 440 2 0 0 The Rage of the Hunt talent also increases the targeted ally's Agility by 5-62 (based on Intellect).
Bonus: Agility is increased by an additional 2-25 on Native Terrain.
Required Level 8
Upgrades the Rage of the Hunt talent
A3 hunter.png Passon of the Hunt Passive 560 3 0 0 The Rage of the Hunt talent benefits both the hero and the selected ally.
Required Level 12
Upgrades the Rage of the Hunt talent
A4 hunter.png Devastating Shot Active 540 2 215 70 The hero draws his bow for 2 seconds and releases an arrow in the selected direction, inflicting up to 100-881 EnergyDamage.png damage on all enemies in the arrow's path.
The longer the shot is drawn, the more damage it will cause.
Required Level 8
A4 hunter.png Hurricane Trail Passive 560 3 0 0 The Devastating Shot talent inflicts 38-443 EnergyDamage.png more damage and has an increased attack zone.
Required Level 12
Upgrades the Devastating Shot talent

Skins[edit | edit source]

Default Skin Chieftain Skin Bowmaster Skin
Default Skin
Chieftain Skin
69 Gold
Bowmaster Skin
99 Gold